![]() ![]() The game is designed by the same team that worked on Wasteland 2 and is currently finishing their work on Torment: Tides of Numenera, so it shouldn’t interfere with the development of Bard’s Tale IV. This time inXile Entertainment is using a more advanced version of Unity engine, which should result in a visible visual improvement. The studio's main goal was to create an atmosphere of isolation while leaving behind the well-known and a bit overused dry desert setting of a dry desert, filled with destroyed remains of human cities. We'll have to build our reputation from scratch in a savage environment filled with precious technology, warring factions and dangerous secrets. Again, we'll assume the role of a Ranger, this time from the almost completely annihilated Team November. The third installment in the series will take the players into the frozen, barren lands of post-apocalyptic Colorado. Following the success of the Kickstarter campaign for Wasteland 2, the studio aims to acquire funds for their new project via Fig crowdfunding platform. Developers haven't disclosed the release date yet, but they're planning on bringing the game simultaneously to PC, Mac, Linux, PlayStation 4 and Xbox One. Rejoice, fans of post-apocalyptic classic RPGs, as inXile Entertainment has just announced the third installment in the Wasteland series. Wasteland 2 was finally released in 2014 and although it didn't become a commercial hit, it certainly found its niche, sold a satisfying number of copies and gathered enough attention and positive reviews to fully justify the creation of the third installment. In 2012 inXile Entertainment decided to revive the almost forgotten classic with a little bit of help from the Kickstarter campaign. The first installment in the Wasteland series was released in 1988 and is commonly considered to be the grandfather of all post-apocalyptic video games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |